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Items +15


Now it is possible to upgrade items to +15 in DevilzMu Blue, creating opportunities for new builds. Check out this guide to learn how to upgrade your items correctly 😎.

Evolving Items​


Upgrading items to level +15 follows the same pattern as the familiar process from +10 to +13. The difference lies in the ingredients and their quantities needed for this combination.

Chaos Machine​


All combinations performed in this guide will be done in the Chaos Machine located in the Noria map at coordinate 180, 100.

Combination options​


In the Chaos Machine options, you will choose the first combination option called REGULAR COMBINATION. See the example below indicating where you should click:

Ingredients​


Below are the ingredients for combining +14 items:

LEVEL UP +14
INGREDIENT
Item +13 (mandatory)
1.000 Jewel of Bless (2 packs of 500) (mandatory)
1.000 Jewel of Soul (2 packs of 500) (mandatory)
1.000 Jewel of Chaos (2 packs of 500) (mandatory)
1.000 Jewel of Harmony (2 packs of 500) (mandatory)
1 Jewel of Crystal (mandatory)
10 Normal Talisman or 10 Gold Talisman (optional) (allows up to +30%)
1 Talisman Chaos Assembly (optional)

Below are the ingredients for combining +15 items:

LEVEL UP +15
INGREDIENT
Item +14 (mandatory)
2.000 Jewel of Bless (4 packs of 500) (mandatory)
2.000 Jewel of Soul (4 packs of 500) (mandatory)
2.000 Jewel of Chaos (4 packs of 500) (mandatory)
2.000 Jewel of Harmony (4 packs of 500) (mandatory)
2 Jewel of Crystal (mandatory)
10 Normal Talisman or 10 Gold Talisman (optional) (allows up to +30%)
1 Talisman Chaos Assembly (optional)

The default success rate and DVZ Point cost may vary. We advise checking the final values at the time of combination.

Talisman Chaos Assembly (optional)

The use of Talisman Chaos Assembly is optional in the combination, but in case of failure, all items will be consumed without exception. If you are using Talisman Chaos Assembly, the item will not be consumed but will return to +0, just like in other level combinations.

Dragon Blue (New Boss)​


We are excited to introduce a new boss on the continent, featuring completely revamped and enhanced systems. These new systems will undergo a rigorous period of testing and analysis by our administrative team. Based on the results and feedback obtained during this phase, we plan to gradually update all other bosses on the continent, ensuring an even more challenging and engaging gaming experience for all players.

Maps and respawn​


The Dragon Blue will be exclusive to PVP servers and will spawn randomly between the Devias or Raklion maps. It will offer mixed rewards from the current bosses Medusa and Selupan and will have a respawn time of 24 hours after its last defeat.

MAPS and SERVERS

Dragon Blue can spawn on one of the maps below:

  • Maps: Devias or Raklion
  • Servers: G1, G3, V1 and V2
Time to be reborn
  • 24 hours after the last death.

Jewel of Crystal​


The Jewel of Crystal is the main ingredient for evolving items to +14 and +15. This new Jewel will be available through a low drop chance from the Dragon Blue.

Jewel of Crystal
HOW TO GET?
  • Available through a low drop chance from the Dragon Blue.

Bonus +15​


When an item from the sets/weapons category successfully evolves to +15, a bonus with two additional options will be automatically activated by the system. However, items from the wings/cape/rings/pendants categories will have a random option drawing system, but with similar functionality.

Sets and Shields​


When upgrading an item to +15 in this category, you will be able to activate the options described below:

Options
  • Option 1: Double defense +1%
  • Option 2: Increases maximum life +1500

All value is for each part that is at +15.

Weapons​


When upgrading an item to +15 in this category, you will be able to activate the options described below:

Options
  • Option 1: Double damage +1%
  • Option 2: Increases total attack +150

All value is for each part that is at +15.

Wings/Cape/Rings/Pendants​


When upgrading an item to +15 in this category, you will be able to activate the options described below:

Options
  • Option 1: Double defense +2%
  • Option 2: Double damage +2%
  • Option 3: This option is random and will be drawn by the system between "Increases maximum life +3000" or "Increases total attack +300"

All value is for each part that is at +15.

Example​


Example of the +15 option on a weapon: